Super Mario Run is Nintendo’s first traditional game for the Iphone. Where Pokemon Go and Miitomo are nice fun diversions this is the first game that feels like a traditional Nintendo classic. It takes the 2d sidescrolling that made Mario famous and incorporates it nicely for IOS devices. There are six worlds all together with four stages in each for a total of 24. You can beat the game in a few hours but to master it you can easily spend many more.
The game works like an endless runner except going sideways and with traditional flag jumping at the end of each stage. Some of the stages even incorporate some puzzle elements. Where the game really shines and gets difficult is in the collecting of special coins. Some of them really take a lot of trial and error to collect and some feel almost impossible.
Theres a strange build your kingdom thing where you can use points to buy houses and decorations. I could do without it but as an add on for value I can see where it helps justify the price.
Speaking of the price Mario Run is 9.99 an almost unheard of price on Ios devices. Nintendo knows the value of their properties though and i can see their justification. 4.99 seems like a more reasonable price though.
You can try the first three levels for yourself for free. One word of warning, these three levels don’t represent the true difficulty of the rest of the game. Sure it’s not hard like Dark Souls but there are challenges throughout the game. If you like the feel of the first three stages chances are you’ll like the purchased game. If you don’t your probably not going to enjoy spending ten bucks on Super Mario Run.
I still remember standing in line at a Target in Iowa for the launch of the Nintendo Wii . I got the next to last ticket for the system which I grabbed and rushed to work only about five minutes late. I skipped lunch that day in favor of going to Best Buy to pick up The Legend of Zelda: Twilight Princess . More than one employee asked if I already had the system. Setting up that night Wii Sports entertained and Zelda mesmerized as the series often will. The system was simple and fun and allowed for easy access to even casual gamers. As the years passed Nintendo lost focus, stopped getting unique third party games and by the time they announced the Wii U, a disaster on many fronts, I had moved completely into Xbox 360 gamer and Playstation 3 world.
So I’m surprised by my excitement for the Switch press conference next Thursday. But there it is.
I can not wait to stay up late to watch a stream of a press conference happening at Nintendo of Japan for the latest (and all signs point to last if a failure Nintendo console) The Switch.
Here’s five things Nintendo needs to do get me in on launch day.
1: Price point. The machine needs to come in at under $300. Anything above that is a joke as the much more powerful and robust PS4 and Xbox one’s are lower than that and Xbox’s successor Scoprio on the horizon for next year. If this machine tops $400 its dead on arrival. Wouldn’t be surprised if it was though.
2: Games. Solid launch lineup. We know were getting The Legend of Zelda: Breath of the Wild and possibly a Mario game or the rumored Rabbids/Mario Rpg. But what has doomed many nintendo systems is a launch with just five or six games and then nothing for months. This thing needs ten retail games at launch to be a hit and a robust digital library day one to matter to the gaming audience. Gone are the days you can sell a system with Zelda and Mario alone.
3: Proof on an online system. I’m as solid as a single “Campaign” player as you will find. That being said Nintendo’s online system is a joke compared to it’s competition. I’d gladly pay $50 a year for a reliable service especially if it follows the Playstation Plus or Games with Gold model of providing free games with the service. They could even be…..
4: Games from legacy systems. There is no reason we can’t have a large library of Nintendo classics day 1 as they are all small roms at this point and easy to emulate.
5: This is the last thing but I think it’s important. Don’t overestimate your own hype Nintendo and make a plan not just for year one, or even year two. Sony has first party games in development for release into 2020 and beyond. I imagine Microsoft does as well. If your Nintendo with your vast array of characters, classic game franchises and legacy systems, you should have a plan if you want this to succeed that goes beyond coming out of the gate strong.
I’m excited to see the next step for Nintendo, especially in the middle of Sony and Xbox fighting for the most power. Sometimes it’s the unique team from Japan that ends up winning. It happened before with the Wii, and couldn’t hurt gaming if it did again.
Microsoft. Don’t go to casual. Nintendo just proved you can do that. Gears 2 looks amazing and I can’t wait to play it. Its your only exclusive Im excited about. But Prince of Persia looks nice as well. And Ill try Galaga Legions.
Sony: Wow didn’t think you had it in you. You actually announced things that are, One; exclusive to your system, and two; that people actually care about. Infamous looks cool, Little Big Planet is like a wet dream, and God Of War 3 speaks for itself. On the PSP front I will buy loco roco 2 day one. And Im intrigued by the Resistance portable game.
NINTENDO: WHAT THE FRAK man? What was that? Do you realize that no one who watches E3 cares about those games? Throw us a bone man. At least the third parties have some cool stuff. MAdworld By Sega is a must buy. Oh well guess my Wii will stay turned off for a few more months. Thanks Nintendo. Keep rolling in the cash and see if the core shows up when you launch Wii2.
You know considering all the super editions of SF2 and the alpha’s of 3 this is probably Street Fighter 82 or something close to that but to actually have a Street Fighter 4 announcement is pretty rad. No platforms announced but I’m hoping for a online 360 experience.
Been fooling around with my new PSP lite. Im pretty pleased so far. Haven’t had the chance to use the TV out yet since Im going to get those cables on Tuesday but everything is pretty shiny. The PSP like the DS just seems more fluid for me than the home consoles. I guess it’s a lot about the time you have to spend gaming. Just this morning I put in Darkstalkers and blew through the arcade mode in twenty minutes. It was fun, short and I won’t mind doing it again. Better than fifty odd hours blasting repetivite gangsters on a home console for sure. It seems most of my enjoyment is nostalgia driven as my list for psp games are basically all collections of eighties games and loco roco. And Im not even participating in the thriving homebrew scene for the PSP. And then on Xbox I basically just play the arcade games from my youth. Like Worms which was fine when it was on a 100 SNES and has no reason to need the power of the 400 360 Im playing it on now minus being online. Should Game companies be worried that more and more ‘casual’ games take up our time? You could go Nintendo’s route and go mini game crazy but that might be taking it to far. I havent hit the power button on my Wii since March when I finished Super Paper Mario. That probably makes all of you scrounging to get one pretty mad. I love the Wii but refuse to play what’s being released for it at the moment. With success hopefully there will still be some hardcore games coming our way. They don’t have to be epic, just not made for four year olds. Don’t get me wrong. There’s still great original games coming out. Bioshock just last week blew me away and Im gearing up for Eternal Sonata. We just need a little more freshness. And a little less rehash. O.k. Done ranting. Anyone want to play Worms?
unnanounced lucky creature projects. new psp that i must own. then i must buy capcom collections, and loco roco, ncaa 08 on tuesday!, eternal sonata, bsg season 3 bsg rzr, serenity collectors edition, league of extraordinary gentleman black dossier, The orc king by r.a. salvatore, super mario galaxy, college freaking football, movies, ds9 figures, oh man, ive got to drop a geekdom. or two.