Playing through Bioshock, I’m amazed at the amount of detail being etched into these imaginary worlds. As good as the graphics are and the big daddy’s scare, where Bioshock really succeeds is in the audio department. When you hear a lady screaming down the hall, or a moan from around the corner it really sends chills up your spine. That and the jazz that comes on randomly throughout just amps the tension to 11. Im only about six hours in, and from what I’ve heard Im close to one of the major twists in the game. So far I’m not just looking at the game of the year, but also the Oscars for sound design and cinematography. It’s too bad Hollywood would only butcher this adaptation.
Archive for the ‘Bioshock’ Category
This is how you make games as art. Make it still a game and yet add sooo much atmosphere, like the jazz and the posters and other things that you feel like your watching a movie. A really great movie. Granted I had really great hopes for this game to begin with, but after playing through it the only thing I can say is it’s very immersive. That freaking plane through the glass tunnel was awesome and the water effects are amazing. My only concern is that the game may end up being to hard for me. I did the demo on medium but I think I will play through it on easy when it hits retail. Id hate to end up missing the beauty of this world of rapture they’ve created because I was dying too much. Bioshock even though its not horror like the resident evils, it may truly be the game to scare me. It’s already pretty unnerving watching the Big Daddy’s and the little sisters. If the game lives up to the demo, we may have our game of the year out on Aug 21st.